"A guide to English-language books, selected foreign-language books, and periodical articles, serials, and associations devoted to each of the title games. . . . Libraries specializing in popular culture will want this." Choice
Incorporating a mix of seminal and modern cases and materials, this casebook delivers broad coverage of trademarks, unfair competition, and business torts, with ample material on the role of technology. Practice problems in each chapter encourage students to think like practitioners.
Ideal for courses on Trademark Law, Unfair Competition, or Business Torts, this casebook features:
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